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Skyrim nexus xce warpaint
Skyrim nexus xce warpaint








skyrim nexus xce warpaint
  1. SKYRIM NEXUS XCE WARPAINT MOD
  2. SKYRIM NEXUS XCE WARPAINT MODS
  3. SKYRIM NEXUS XCE WARPAINT FREE

* If you want to place a design across the eyes and up into the brow area, use the eye and brow layers as your guide. * If you want to place a design only on the upper cheek, use the upper cheek layer as your guide. * If you want to place a design only on the nose, use the nose layer as your guide. I highly suggest you do not go outside this overall area or your warpaint may be covered by hair or cut off by the UV map area.ĭetermine where you want to place your warpaint design. More on that in the tutorial.Īs you've seen above, the overall template covers the face and partial neck areas. The final warpaint texture will be resized. This is not the size we use for warpaint but it's like this for ease of use when creating. The files are the same size as the face textures. The file also contains a single UV map layer, if you prefer to just work with that. Some of the layers overlap (chin/jawline for example) so hide/unhide layers as you wish to see them fully. psd file contains the head textures and a coloured layer per face part. This will become clearer during the tutorial but I wanted to explain them first.

SKYRIM NEXUS XCE WARPAINT FREE

Feel free to just use the head texture files as your guide if you wish, but they are helpful and I will be using them throughout this tutorial. I'm not forcing anyone to use these templates. As long as you are aware of these differences you can work around it by creating individual warpaint textures per race, with adjustments. The following pictures show the differences of each Mer (and Orc) race compared to the basic Human head. What appears on the cheek of a Human race might end up on the jaw of the Orc race, for example, but this can be worked around. This does pose an issue for us regarding placement of our warpaint. The pointy ears, elongated chins, sunken cheeks, exagerated jaws of the Orcs, all come from the tri shapes. The tri file contains "shape" information for each race, allowing for the differences. Because Elf races are similar to Human races, this helps cut down on the number of files needed. tri files rather than a new mesh like the Argonian and Khajiit races. The different shapes of the heads come from. However, there are extra details and nuances between each that you need to understand. All the Mer races and the Orc race use the same basic human femalehead and malehead mesh and texture files. You may be wondering where the Elf or Mer (Dark, High and Wood) and Orc races are. Human or Man heads (as shown above) include the Breton, Imperial, Nord and Redguard races. The differences between Man and Mer and Orc races In order: femalehead, malehead, Argonian malehead, Argonian femalehead, Khajiit femalehead, Khajiit malehead They look like trippy voodoo tribal masks. The templates are colour-coded for every part of the face and are intended to be used as a placement guide for all races.

SKYRIM NEXUS XCE WARPAINT MOD

The first thing I realized as I was creating my own warpaint mod was that I while I could follow the UV map of the head texture for general placement, there was nothing really detailed for specific placements.

SKYRIM NEXUS XCE WARPAINT MODS

You may have noticed many mods out there with HiRes warpaints at 2048x2048px for sharper detail. The game understands this and this is the size we'll be creating for the purpose of this tutorial. Vanilla warpaint tintmask textures are sized at 256x256px. These textures can be added to any race to provide a preset option in the character creation menu. In general, a warpaint tintmask is a black and white layer texture file with a design on it. TintMasks also include the cosmetics and dirt layers used during character creation, but that's another tutorial. In its basic form, they are layers overlayed onto the face/head of NPC's and/or the player character called TintMasks. Warpaint was introduced for the first time in Skyrim. my warpaint templates (optional but helpful) a graphics editing program, either Photoshop or GIMP (I'm using Photoshop in this tutorial) and the proper. We're going to be creating new WARPAINT tintmasks and adding them into Skyrim via the Creation Kit.










Skyrim nexus xce warpaint